A little over 200 million games consoles and accessories will ship in 2024, the overall market is forecast to grow at a CAGR of approximately 3% over the next five years, this adds up to 1.5 billion devices shipped from 2024 to 2030.
While volumes are high, the competition is fiercer than ever. For example, we track more than 100 suppliers of gaming headphones, many of which entered the market within the last five years. These brands aim to capitalize on the premium pricing gaming peripherals often command compared to other consumer markets.
The gaming console market has been a consistent three-horse race dominated by Sony PlayStation, Microsoft Xbox, and Nintendo for many years. However, this is beginning to change as the handheld gaming market grows, with new brands entering the space and driving innovation.
The market remains cyclical, with peaks and troughs tied to new console launches. The current assumption is that a new Nintendo console will arrive in 2025, followed by updates from Xbox and PlayStation in 2026. However, this cyclical pattern is expected to smooth out over time as handheld gaming consoles, which typically see more frequent updates, start to account for a larger share of gaming console volumes.
We’ve been covering the gaming market for many years at SAR Insight, producing several market reports, and DATAportl includes forecast and supplier details for the following devices:
Fixed Gaming Console
Handheld Gaming Console
Gaming Console Controller
Gaming Headset
Gaming Keyboard
Gaming Mice
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